REC 00:00:00:00 · STUDIO 01 · PGCIA
Postgraduate certification in immersive arts

Applied Imagination,
Beyond Cinema.

PGCIA trains filmmakers, technologists and performers to work across story, AI cinema, extended reality and location-based experience — one curriculum, four modules, a single studio floor.

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AI FilmmakingExtended RealityRobotics Performing ArtsLocation-Based ExperienceImmersive Storytelling
About PGCIA

A studio floor first.
A classroom second.

PGCIA is built around the belief that imagination is a trained skill, not a talent you either have or don't. Our learners move between motion-capture volumes, XR labs and live performance stages, applying every technical lesson to something they'll actually ship — a film, a build, a performance, a product.

More About Us
07
Applied disciplines
03
Research labs
6X
Accelerator streams
02
Global campuses
Programs

Four modules, one studio floor.

Every module pairs a technical craft with a stream of applied production work, taught by practitioners currently working in that field.

Story
M1 · DCS

Digital Channels & Storytelling

Foundation

The entry discipline — narrative structure, digital distribution and channel strategy for learners arriving from any background.

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AI
M2 · NAC

NextGen AI Cinema

AI Integration

Generative tools inside a real production pipeline — previsualization, AI-assisted VFX, virtual production and synthetic performance.

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XR
M3 · XRC

Extended Reality & Games

Immersive Tech

Real-time engines, spatial interaction design and headset-native storytelling for VR, AR and mixed-reality builds.

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Venue
M4 · LBE

Location-Based Infotainment

Applied Experience

Designing shared physical-digital experiences for museums, theme attractions and MICE venues — from concept to walkthrough.

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05 - The Next Four Frontiers

The eight frontiers of
applied imagination.

Move across the frontier map to see the disciplines that connect our studio, research and future-facing courses.

AICApplied Imagination
Select a frontier to explore the creative system behind it.
20272026
Upcoming courses

Future-facing labs for 2027.

Speculative systems, interspecies intelligence, embodied performance and long-horizon civilisation design for the next generation of creative practitioners.

Speculative
M5 · PFS

Planetary Futures & Space Habitats

Planetary Systems

Designing for life beyond Earth — habitats, systems and speculative infrastructure for multi-planetary futures.

Program focus

  • 01 Systems thinking for resilient habitat design and mission architecture.
  • 02 Narrative storytelling for future ecologies, technologies and cultural life off-world.
  • 03 Studio-level concept development for a plausible multi-planetary world.
AI
M6 · IIC

Interspecies Intelligence & Communication

Cross-Species Research

Exploring communication, cognition and coexistence across species and intelligences, human and otherwise.

Program focus

  • 01 Human-machine and interspecies communication prototypes.
  • 02 Research-led speculative design through biosignals, interfaces and perception.
  • 03 Visual systems that imagine intelligence beyond the human frame.
Performance
M7 · RFL

RASA Futures Live Lab

Embodied Experience

Embodied performance, culture and future spectacle — live experience as a research discipline.

Program focus

  • 01 Performance design for future rituals, public environments and live media.
  • 02 Integrating motion, sound, projection and audience participation into a single live system.
  • 03 Building an experience prototype for real audiences and venue review.
Civilisation
M8 · MHC

Multiplanetary Habitats & Civilisation

Long-Horizon Design

The long horizon: how civilisation itself is redesigned for a multi-planetary species.

Program focus

  • 01 Design frameworks for governance, culture and infrastructure beyond Earth.
  • 02 Research briefs that connect future living systems to human identity and rituals.
  • 03 Final speculative concept decks that turn long-horizon thinking into a viable future vision.
Classroom & labs

Inside the working studio.

GTM Immersion Lab, IDV Legacy Lab and RGB Steam Lab sit inside the same building as the classrooms — every technical concept is walked next door and tested on real equipment the same week it's taught.

Walk Through Classroom
The core

Practitioners, not lecturers.

Faculty who are currently building the things they teach — across immersive infotainment, AI cinema and virtual reality storytelling.

Vikas Tomar
Vikas Tomar
Immersive Infotainment Evangelist · CIO at Pixel Galaxy Studio · President of NACSI
Inho Choi
Inho Choi
Founder of D'Carrick · Associated with a dozen Korean universities & studios
John Bucher
John Bucher
Author, "Storytelling for Virtual Reality" · Filmmaker
Meet the Full Core
"The Titanic hit the iceberg — not because they could not see it coming, but because they could not change direction."
— Dean Devlin
Invitation 2026

Get the full program brochure.